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AI Insights · Timothy · December 2022

Top 5 io Games on Android in Brazil Q4 2022

In Q4 2022, io Games on Android in Brazil demonstrated varied performance trends in downloads, revenue, and active users. Here's a closer look at the top 5 apps in this category.

Top 5 io Games on Android in Brazil Q4 2022

In Q4 2022, io Games on the Android platform in Brazil exhibited diverse trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides detailed insights into the performance of the top 5 apps in this category.

Snake.io - Fun Snake .io Games saw a gradual increase in weekly revenue, peaking at around $79 in the final week of December. Weekly downloads fluctuated, starting at approximately 212K in late September and reaching a high of about 216K by the last week of December. Active users also showed a positive trend, rising from around 1.22M at the beginning of the quarter to approximately 1.27M by the end.

Survivor In Rainbow Monster had a noticeable decline in weekly revenue, starting at $106 in mid-October and dropping to $19 by the end of December. Downloads followed a similar trend, decreasing from around 316K in early October to about 49K in the last week of December. Active users peaked at around 722K in early November but gradually declined to approximately 514K by the end of the quarter.

Snake Lite - Snake Game experienced minor fluctuations in weekly revenue, with a peak of $15 in late November. Downloads saw a significant drop from around 157K in mid-October to about 97K by the end of December. Active users showed a fluctuating pattern, peaking at approximately 381K in mid-November and ending the quarter at around 346K.

Fish Go.io - Be the fish king showed a varied revenue trend, peaking at $190 in early November. Weekly downloads started at approximately 145K in early October, reaching up to 218K by the end of the month, but eventually declined to zero by the end of December. Active users mirrored the download trend, peaking at around 442K in late October and dropping to about 144K by the end of December.

Hole.io demonstrated a steady revenue pattern, with minor fluctuations and peaking at $94 in early October. Weekly downloads showed a significant increase, starting at about 35K in late September and reaching around 181K by the end of November. Active users also saw a substantial rise, increasing from approximately 188K in late September to about 580K by early December.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: December 2022